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Tag Archives: titling

Free FCPX Effects via FCP.co

24 Tuesday Apr 2018

Posted by Jeff Riegel, Editor in FCP-Premiere Editor Tips, FREE!, Plug-ins

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Tags

3D, Cavus Media, cd, effect, fcp.co, FCPX, final cut pro x, free, freebie, jeff riegel, Karsten Schlüter, Logo Animation, LP, Peter Wiggins, Pielle, plugin, record, titles, titling, Vertical Video Fixer, watermark

by Peter Wiggins, FCP.co

Here’s a recent collection of some great free FCPX effects via FCP.co including 3D templates that replicate the look of an old LP and a much newer CD, a vertical video fixer, a free watermarking plugin, a very handy logo animation tool, and more.

You can find them all here with descriptions, how-to’s, and free download links.

 

 

 

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FCPX MARGINS – A Modified Basic Title

17 Thursday Aug 2017

Posted by Jeff Riegel, Editor in FCP-Premiere Editor Tips, FREE!, Plug-ins

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Tags

Adjustable, Apple Final Cut Pro X, Cavus Media, fcp.co, FCPX, free, freebie, jeff riegel, Karsten Schlüter, Margins, plug-in, title, titling

by Karsten Schlüter via FCP.co

A quick’n dirty one today:
the titles in FCPX don’t auto-adjust text when changing its margins (as any text-processors do)

Sooo, I published a few parameters by opening a copy of the BASIC title:

margins2.jpg

When you adjust those sliders, text will ‘auto wrap’ within the margins:

margins1.png
Download here, then un-zip and drag into ~/Movies/Motion Templates/Titles //

8 Great Star Wars Freebies

15 Monday May 2017

Posted by Jeff Riegel, Editor in FREE!, Plug-ins

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Tags

after effects, AT-AT, BB-8, Blender Model, Cavus Media, cinema 4d, Elements 3D, Fan Film FX, FCPX, free, freebie, FXHOME, jeff riegel, light saber, logo, model, Movie Pop, noise industries, Space Wipes, Star Titler, Star Wars, stupid raisins, titling, video copilot

by Toolfarm

Freebies: 8 Great Star Wars Freebies - May the 4th Star Wars Spectacular! #maythe4thbewithyou“The Force is strong with this one” Though it’s past May the 4th, the perfect time to bring back some of our favorite Star Wars-related freebies we’ve shared in the past.  “These can’t be free?”, you think. “I find your lack of faith disturbing.”

Download them all here.

Free Light Saber Model for Cinema 4D

Freebie: Free Light Saber Model for Cinema 4D

Video Copilot Saber plug-in

Freebie: Video Copilot Saber Now Available

Star Wars BB-8 Free 3D model

Freebie: Star Wars BB-8 Free 3D model

Element 3D Star Pack

Freebie: Element 3D Star Pack

Noise Industries Star Titler

Image result for Noise Industries Star Titler

Fan Film FX Space Wipes

AT-AT Blender Model from FXHOME

Freebie: AT-AT Blender Model from FXHOME

Stupid Raisins Movie Pop for FCPX

Freebie: Stupid Raisins Movie Pop for FCPX

#maythe4thbewithyou

Don’t miss out on this month’s Envato freebies

08 Tuesday Nov 2016

Posted by Jeff Riegel, Editor in After Effects Tips, FREE!, Plug-ins

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Tags

after effect, audio, Cavus Media, envato, file, free, freebie, jeff riegel, music, soundtrack, template, titling, wordpress

by Envato

https://i1.wp.com/i2.cmail19.com/ti/i/91/658/2EB/161356/images/logo-header-envato_market1.jpg

Don’t miss out on this month’s Envato freebies.  They have everything from a free audio music file to a After Effects template file to a free wordpress template.  Find them all here to download, and be sure to signup for Envato’s monthly newsletter to remind you to download new files every month.

This month’s free Envato after effect template…

https://0.s3.envato.com/h264-video-previews/081c7bff-1d32-4e4f-a4ce-8fa09227ef9b/15878055.mp4
https://0.s3.envato.com/h264-video-previews/081c7bff-1d32-4e4f-a4ce-8fa09227ef9b/15878055.mp4

https://i0.wp.com/freexels.com/wp-content/uploads/2015/04/envato-files-520x245.jpg

Typography: Inspiration!

17 Monday Aug 2015

Posted by Jeff Riegel, Editor in General Graphics Tips, Production News & Info.

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Tags

AE, after effects, Cavus Media, Fonts, inspiration, jeff riegel, looks, Mister Horse, titles, titling, vimeo

August 17, 2015

https://i2.wp.com/www.crazyleafdesign.com/blog/wp-content/uploads/2011/11/vimeo-logo.jpg

Need some inspiration when it comes to typography?  Have you bought Mister Horse, but STILL need some help with ideas?  Look no further than your Vimeo backyard.  Keyword search Typography will find tens of thousands of examples of what the best videos on Vimeo have to offer in the way of titles, fonts, and looks.

Check it!

Here’s my favorite: (note: you may have to log into your account first before this link will work)…

Kinetic Typography Channel

 

Free: Ripple 3D Animations for FCPX

28 Tuesday Jul 2015

Posted by Jeff Riegel, Editor in FCP-Premiere Editor Tips, FREE!, Plug-ins

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Tags

3D, animation, Cavus Media, customizable, FCPX, final cut pro x, free, jeff riegel, ripple training, titling

July 28, 2015

by Ripple Training

Ripple 3D Title Animations is a free plugin for Final Cut Pro X that contains 3D animation presets with customizable speed, timing, and fade effects. Make your 3D text spin, twist, and fly through 3D space! Add to the built-in animation options by adding keyframes. Place your title over video with automatic adjustable blur or use a customizable gradient. Apply any material preset or text style to change their appearance, or build your own look from scratch.

Use Ripple 3D Title Animations to expand the capabilities of Ripple 3D Title Styles; simply save the style and apply it to your title animation for even greater variety!

Ripple 3D Title Animations. Supercharged 3D title animations. Free.

Get through FxFactory for FREE

Free Plugin

Screenshots of Animations

  • Animations-Free
  • Animations-Ripple3DTitleAnimations
  • Animations-SuperFade1
  • Animations-SuperRotate3
  • Animations-SuperSpacing1
  • Animations-SuperTumble4
  • Animations-SuperTumble5

Apple FCPX 10.2 First Look: Worth the Wait! by Charlie Austin

22 Wednesday Apr 2015

Posted by Jeff Riegel, Editor in FCP-Premiere Editor Tips, Production News & Info.

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Tags

10.2, Cavus Media, Charlie Austin, creative cow, FCPWorks, FCPX, final cut pro x, improvements, jeff riegel, masks, revision, scope, titles, titling, update

April 22, 2015

by Charlie Austin , Creative Cow

CreativeCOW presents Apple FCPX 10.2 First Look: Worth the Wait! -- Apple FCPX Techniques Feature

After the usual rabid anticipation, Apple today released FCP X 10.2 along with companion updates to Motion and Compressor. The UI has been subtly updated for Yosemite and there are some great new features; beautiful 3D text, the ability to save effects applied to clips – including grades – as custom presets, new and improved keyframeable masks, Library level Smart Collections, improved key framing performance, 4-Up Scope viewer, and a lot more.

I’ll look at the new stuff in a moment, but as someone who uses FCP X regularly, the most exciting and flat out impressive part of this update for me is it’s performance… summed up in the usual vague “bug fixes and performance improvements” part of the release notes. In my view, here’s what it should say:

“This Version of X Feels Like a New App”

To read a whole lot more of Charlie Austin‘s FCPX 10.2 article, click here.  And watch FCPWorks NAB video presentation on FCPX 10.2 here…

20 Brilliant Kinetic (Motion) Typography Videos

11 Saturday Jun 2011

Posted by Cavus Media Daily Blog in After Effects Tips, Motion Tips

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Tags

animated, animation, kinetic, Motion, titles, titling, typography

June 11, 2011

by  dzineblog.com

Kinetic typography refers to the art and technique of expression with animated text. Similar to the study of traditional typography of designing static typographic forms, kinetic typography focuses on understanding the effect time has on the expression of text. Kinetic typography has demonstrated the ability to add significant emotive content and appeal to expressive text, allowing some of the qualities normally found in film and the spoken word to be added to static text. Kinetic type has been widely and successfully used in film as well as in television and computer-based advertising.

Here I’ve collected 20 brilliantly animated Typography videos which i enjoyed most ( I kind of addicted to it, now) hope you like it.

 

Digital Design (Spring 2011)
Oklahoma State University
Professor Justen Renyer
Illustrator, Soundbooth, Cinema 4D, After Effects

This Kinetic Typography project was created from the dialogue of Conan O’Brien’s final episode of The Tonight Show on NBC. In this farewell address, he describes his feelings towards NBC and the situation at hand. His personality exudes positivity and humor allowing this dialogue to describe his character very well. Even through the hardships of leaving NBC he promotes hard work and kindness.

The concept behind this video is to show Conan O’Brien as a the monumental entertainer and solid wall that he is. Conan O’Brien is and will continue to be a seasoned television entertainer. After drawing inspiration from Lou Dorfsman’s Gastrotypographicalassemblage, this concept was achieved by creating a literal wall from over 60 individual typographic layouts. These custom crafted layouts reference a variety of vintage type design. The combination of vintage styled typography and modern 3D letter forms achieved in Cinema 4D provides a contrast between old and new. This contrast emphasizes time to create a sturdy and timeless object. This solidity and timelessness is the perfect representation of Conan O’Brien.

 

 

Secrets of the Boardwalk Empire Main Titles

18 Wednesday May 2011

Posted by Cavus Media Daily Blog in Production News & Info.

≈ 1 Comment

Tags

AE, after effects, Boardwalk Empire, cinema 4d, effects, fx, HBO, Maya, sequence, titles, titling

May 18, 2011

By Meleah Maynard, Studio Daily

HBO is known for shows that make big statements, and Boardwalk Empire announces itself every week with a sweeping, timeless main-titles sequence that establishes the character of Nucky Thompson and the tumultuous times evoked by the show’s period setting. Cinema 4D maker Maxon and writer Meleah Maynard took Film & Video behind the scenes at Imaginary Forces, where the show’s deceptively simple opening-titles sequence was created. Watch an edited version of the titles, below, then read on to learn more.

http://www.studiodaily.com/filmandvideo/currentissue/Secrets-of-the-Boardwalk-Empire-Main-Titles_13174.html#ooid=VyMGZnMjrHEIY9k9agAfhnhbYT3S9eby

Creating a visual metaphor that tells a sweeping story while capturing the feel of a particularly tumultuous time in history in just minutes is no easy task. But Imaginary Forces bills itself as a creative agency that likes a good challenge. Time after time they have proven how adept they are at constructing narrative titles and other sequences for film and broadcast, including Minority Report, Terminator Salvation, Transformers: Revenge of the Fallen and Mad Men.

So, when asked, they took the job of creating main titles for HBO’s epic series Boardwalk Empire. Using footage they shot of the actor Steve Buscemi at the beach; a lot of whiskey bottles; and visual effects created in Cinema 4D, Maya and After Effects, they designed and produced a sequence that illuminates the show’s central themes. It also makes clear that Buscemi’s character, Nucky Thompson, rules the boardwalk in tumultuous, prohibition-era Atlantic City just after World War II.

Shots of the bottles floating and bobbing in the water were not as easy as they look, says Imaginary Forces director Karin Fong.

“It was a total collaboration with the guys at HBO, and Terry [Terence Winter, the show’s creator and executive producer] really wanted to give a sense of the change happening during this very pivotal decade in history,” says Imaginary Forces’ Karin Fong, who co-directed the titles with Michelle Dougherty. They considered a lot of different ways to do this. Their early ideas centered around the elaborate 1920s boardwalk set that was built in New York City for the show.

Then, Tim Van Patten, one of the show’s executive producers, came up with the metaphorical framework for the approach the team took by pointing out that Buscemi’s charismatic character is the one constant in what is essentially a storm of change. “We always make storyboards for our title sequences, and with this one, there was so much to think about,” Fong recalls. “Women get the vote, World War I is over, alcohol is illegal. We all knew that if we were going to go with a grand metaphor it had to be something that would last.”

It’s possible to imagine other ways to make clear that Buscemi’s Nucky Thompson stands apart from the world he lords over, but none seem as spot-on as the one the team chose. Standing on the seashore with the surf lapping at his dress shoes, Thompson casually smokes and scans the cloudy, foreboding horizon as a bounty of unopened whiskey bottles tosses about in the waves and washes up on the sand around his feet before he ambles back up to the boardwalk unscathed. “It’s like he sees the tides bringing his future to him in the form of liquor,” says Fong.

What starts as a bright morning quickly turns into a stormy time-lapse sky as actor Steve Buscemi gazes out at a sea brimming with whiskey bottles.

The same way good writing feels effortless when you read it, visuals that look easy can sometimes be much more complex and difficult than they appear. So how hard is it to create what looks like a whole lot of whiskey bottles floating around in the waves? Much harder than you’d think. In fact, the bottles were the team’s biggest challenge for a lot of reasons, says Jeremy Cox, Imaginary Forces’ visual effects supervisor.

A seagull in flight caught by chance at the end of a long day of shooting looks at home against a backdrop of a pier created in Maxon’s Cinema 4D.

For starters, during the two-day shoot at the beach, the bottles were shot without labels. Later, though, it was decided that the bottles did need to have labels. And one more thing—they also needed to have caps rather than corks. “My initial plan was to do a 3D track on the bottle and a 3D label and cap,” Cox explains. “But that didn’t work, so I did a single-frame render of a label and cap in Cinema 4D and tracked it in 2D to composite onto the bottle in After Effects. It worked surprisingly well.”

While bottles in the foreground of the scenes were shot on location, bottles seen rolling and floating further out in the water were made in Maya and composited in Cinema 4D. Close-ups of a bottle bobbing in the water were shot in a tank, and cutaways to bottles crashing against the underside of a pier were shot in California. There was just one problem. At the time, piers all over California had rubber barriers over their wooden legs so the wood wasn’t visible. “We used After Effects to comp in wood texture on all of the pier legs, and then we combined two different waves to make the water look choppier,” says Cox.

Bottles in the foreground of scenes were shot on location, while bottles seen from afar were created in Autodesk Maya and comped in Adobe After Effects.

About halfway through the titles, there’s a shot that appears to rotate around Buscemi’s character’s head as he scans the horizon. That’s not really what happens. What had been planned as a shot with an expansive, arcing camera move around Buscemi against a time-lapse sky evolved into a rotation around Buscemi as he sat on a turntable in front of a green screen.

The plan might have worked had it not been for one thing, says Cox. It wasn’t humanly possible for Buscemi to keep his eyes from scanning the room as the table turned. “To his credit, I don’t think anyone could have kept their eyes still in that situation,” says Cox. “But we couldn’t make his darting eyes look like they were looking out at the water, so I took fixing that problem as a personal challenge.”

The solution? First, Cox and his team did a 3D track rotation of Buscemi’s head. Next they took the shot plate and projected it out of the camera so it became a texture on the low-res geometry of the actor’s head before shooting it as it rotated. “So the camera was rotating with him, essentially, as if there was no motion at all on his head,” Cox explains. Footage of Buscemi’s fixed gaze was taken from After Effects and projected back onto the rough geometry and re-photographed. “This was definitely one of the more interesting problems I’ve faced that I’ve been able to solve,” he adds with a laugh.

With the legs of California piers encased in rubber at the time of shooting for some reason, Imaginary Forces used After Effects to give them a realistic-looking wood texture.

Other shots that look seamless are anything but, says Fong. Sand is often paired with water that was shot at a different time. Images of time-lapse clouds were gathered from several sources and comped together. And, at the end of the titles, a final wave that seems to come in and wash Buscemi’s shoes clean is actually water in reverse. “We shot straight down on Steve’s feet with receding water and then reversed it so there was no residual water on his shoes,” Fong explains. “We wanted to construct this arc of a beautiful morning with the light changing as a storm approaches, but he walks away unscathed by the tumult.”

In just a few minutes, Imaginary Forces covers Boardwalk Empire’s central themes and makes clear that Buscemi’s character is above the storms of the times.

Stylistically, it’s fun to apply cinematic techniques to titles turning visual language into shorthand for the entire stories, says Fong. While it’s important to create something that makes sense for a show, there is a lot of room to take on broader themes and bigger metaphors. “Titles are a signature for a show, really,” she says. “They’re kind of an intense appetizer before the main course, and they draw people in and set the mood.”

For more information: www.imaginaryforces.com.

For more on Boardwalk Empire, see David Heuring’s story on how the show shot on Super 35 film.

Meleah Maynard is a Minneapolis-based freelance writer and editor. Contact her at her website: www.slowdog.com.

Click here for the original story:

Secrets of the Boardwalk Empire Main Titles

3-D Text in FCP

14 Sunday Mar 2010

Posted by Cavus Media Daily Blog in FCP-Premiere Editor Tips, Fonts, Production News & Info.

≈ Leave a comment

Tags

3D, artbeats, cut, design, fcp, final, titling, training, tutorial

March 14, 2010
3D Text by Tony Terrana, Synthaxis of Artbeats

Watch as Final Cut certified trainer, Tony Terrana creatively integrates stock footage and the standard toolset of FCP 7 into an innovative design. You’ll learn how to create 3D text, isolate colors for that Pleasantville look, nest clips, use composite modes, map video to text, and create a vignette. You’ll also learn a number of keyboard shortcuts and tips and tricks along the way.

Watch the “3D Text” tutorial here…

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